The company previously planned to release 12 live service games by March 2026 after acquiring Destiny 2 maker Bungie last year to spearhead its games-as-a-service efforts.
Kinda makes sense. The economically ideal live service game is a players full time commitment. Spliting your player base into 12 sections means much less profit. Also each one of those 12 games would have to compete with CoD, Fortnite, Apex, etc. separately.
Kinda makes sense. The economically ideal live service game is a players full time commitment. Spliting your player base into 12 sections means much less profit. Also each one of those 12 games would have to compete with CoD, Fortnite, Apex, etc. separately.