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Releasing multiple games of a similar genre at the same time just to hurt your own revenue is such a EA thing to do. And Sony almost doing it gave me Titanfall 2 flashbacks.
Throw em in the bin, please.
Kinda makes sense. The economically ideal live service game is a players full time commitment. Spliting your player base into 12 sections means much less profit. Also each one of those 12 games would have to compete with CoD, Fortnite, Apex, etc. separately.