Game engine limitations, apparently. Say a thread on exactly this earlier today.
Agree it is much poorer for lacking them. It’s immersion breaking being in the far future, zipping around on an interstellar craft, yet being forced to explore slowly on foot. I really can’t even use the ship? Cmon.
I don’t know if I buy that line, tbh. I see they use basically the new iteration of skyrim’s engine. Skyrim had horses. I’m skeptical that this really couldn’t be done by creating a “horse” with different textures.
I really like the game so far but it really needs some kind of vehicle for travelling around planets. Like the exocraft from No Man’s Sky.
You can’t even traverse the whole thing, right? Don’t you hit a barrier and are forced to backtrack and take off/land somewhere else?
Yeah but it’s a fairly huge area… something like 8km in any direction from the ship.
Could be covered pretty quickly in a land vehicle.
4km any direction if I’m not mistaken. Takes me around 30 minutes to each it.
It’s very, very small actually.
Game engine limitations, apparently. Say a thread on exactly this earlier today.
Agree it is much poorer for lacking them. It’s immersion breaking being in the far future, zipping around on an interstellar craft, yet being forced to explore slowly on foot. I really can’t even use the ship? Cmon.
I don’t know if I buy that line, tbh. I see they use basically the new iteration of skyrim’s engine. Skyrim had horses. I’m skeptical that this really couldn’t be done by creating a “horse” with different textures.
Apparently there are limits to the speed things can go in the engine with the physics fucking up, hence lots of dragon related glitches early on.
That being said, you might be right.